I created the Astroboy player character after completing X-Men:ROA. It was one of the first Quake2 player models created and remained one of the most downloaded Quake2 player models of all time.
This was the first real-time model I created with distinct fingers, so I made sure the animations made full use of them :)
I was never very happy with the texture, as the Quake2 palette had very few skin tones. I also created the model before I had learned much about UV mapping.